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Wednesday, May 2, 2012

Black Ops 2 on PC: Treyarch tackles the tough questions

Dedicated servers, Call of Duty Elite, combating online cheats and more

Call of Duty is arguably gaming's biggest franchise, but it's fair to say sections of the PC crowd have felt let down by the series in a number of respects, perhaps most recently with CoD Elite's no-show on the platform and the late arrival of DLC.

With that in mind, our friends at PC Gamer grilled Treyarch studio head Mark Lamia on the tricky creative, technical and customer service decisions the developer's facing with Black Ops 2. Here are a few excerpts:

Lamia on dedicated servers: "We had it with Black Ops, so the architecture exists. But we haven't yet announced exactly what that setup is going to be... We like the flexibility, just philosophically, of the dedicated server. We also like our game to be played the way we spent the last couple of years making it, and try to find that happy medium between the two."

Lamia on combating cheats: "We know it's a huge issue in PC gaming, for online gaming. We've been working on proprietary schemes, we're not just relying on the commercial schemes ... We have a lot of experience, especially after Black Ops, seeing what people were doing to the game, and... we are going to try to make it fun for as many people as possible."

Lamia on Call of Duty Elite for Black Ops 2: "It's one that Activision has to answer for us... Our engine's really well-integrated with all that stuff... It takes advantage of Elite pretty nicely."

Head over to PC Gamer for the full interview, in which Lamia also tackles questions on LAN play and a potential beta.

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